In 2004, Interplay closed Black Isle Studios, and continued to produce Fallout: Brotherhood of Steel, an action game with role-playing elements for the PlayStation 2 and Xbox, without Black Isle Studios. With the tactical role-playing game Fallout Tactics: Brotherhood of Steel, development was handed to Micro Forté and 14 Degrees East.
The series' first title, Fallout, was developed by Black Isle Studios and released in 1997, and its sequel, Fallout 2, the following year. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions to which the series is regarded as a spiritual successor. The series is set during the 21st, 22nd and 23rd centuries, and its atompunk retrofuturistic setting and art work are influenced by the post-war culture of 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation.
Fallout is a media franchise of post-apocalyptic role-playing video games-and later action role-playing games-created by Tim Cain, at Interplay Entertainment.